#pragma once

#include "tm_base_maya_export_target.h"

class TStdoutMayaExportTarget: public TBaseMayaExportTarget
{
public:
	MStatus GetOutputPath(MString& target);
	MStatus SaveFile(MString filename);

	void AddVertex(float x, float y, float z);
	void AddNormal(float x, float y, float z);
	void AddTangent(float x, float y, float z);
	void AddUV(float u, float v);

	void AddTriangle(TMayaExportTriangle tri);

	void AddMesh(TMayaExportMesh& mesh) {};
};

